Reddit dnd diseases I'd still follow ImaNerdBro's advice and just choose something you find appropriate and give it immunity to Slaad egg disease. More posts you may like. You can then use a healing kit to restore some HP. Is Frankly, 5e's disease mechanics suck. In some depiction, diseases like Leprosy and numerous other bloodborne pathogens can infect them, just not kill them. It's basically the "disease" going around in every zombie apocaplyse movie, just it doesn't kill on its own. Disease as a story background element is fairly common in videogames at least. Some diseases are naturally occurring, and as such strong faith or the power of a deity can overcome them. I've been thinking about making a Warlock homebrew based around disease and poison and have been having trouble thinking about possible patrons. Killing a PC with a disease is usually not done, but the threat of death motivates the players to have their character seek a cure ASAP. With a paladin in the party any non-magical disease is essentially equal to taking 5 damage since The disease itself usually passes by itself over the course of one week resting and recuperating, but can be cured within 2 days if the diseased is properly treated with a combination of various tree saps. Catching this disease once results in the diseased being more vulnerable to it Go to DnD r/DnD. Thus, a monk could Posted by u/THEgassner - 2 votes and 5 comments Likewise, give the Paladin a village stricken by disease that medicine doesn't seem to be able to take hold. Put it in your house rules you discuss during session zero diseases and poisons are assigned a rank (1-9). Sentient disease . In older versions of D&D, curative effects were much more rare. Many swamps have also undergone intensive logging, requiring the Go to DnD r/DnD. Get the Reddit app Scan this QR code to download the app now. So your Paladin now has the task of Laying on Hands to cure diseases and help the town. This not only affects the mundane treatment difficulty but additionally when using magic to cure them you must use a spell slot that is equal or higher to the rating of the disease/poison or beat a caster level check (as dispel magic) In 4e, Diseases weren't in the Players Hand Book either. A cleric using Lesser Restoration would roll d20+Proficiency+Wis modifier [You could make similar diseases for the other abilities. If the target succeeds on three of these saves, it is no longer poisoned, and the spell ends. Goblinblight doesn’t harm goblins, but turns them into carriers, so A disease is not a poison though, that is a separate thing. New comments cannot be posted and Play DnD and find out! Obviously, neither you nor your character would know this, otherwise you wouldn't hide it. " The fluff text describes it as a virulent disease, but all the disease effects happen on a failed save; otherwise you just take straight necrotic damage. If it were specific diseases only they'd be listed out in the feature. That campaign plays in their own world, not related to Golarion (Pathfinder) or any of the DND worlds. School DND club given an actual budget I’ve had many ideas for interesting curses/diseases to affect NPCs in my games and be big story factors, but I’m struggling to find a way to make them work when my party has easy access to spells such as remove curse and cure disease. . Collecting the sweat yields 1 dose every 12 hours (a dose of Torpor typically sells for 600gp). Archived post. Reincarnate Atonement Hero's Feast Restoration, Greater The point of having an ability that makes you immune to disease is being immune to disease. You also identify the kind of poison, poisonous The big threat of 3. So, for example, if I had some sort of disease that caused my teeth to fall out, my disease would stop happening, but my teeth wouldn't be fixed. It damaged your maximum constitution score over time. If you want to go the extra mile, perhaps some evil forces have started infecting people with the disease deliberately, because the skeletons animated from their remains are actually a lot more durable - reflected by more HP or a higher AC value. Any monster that could give a player a disease had the stat block for the disease listed in it's Monster Manual entry, which included the rudimentary mechanics for diseases. Or check it out in the app stores TOPICS humans have drained swamps to provide additional land for agriculture and to reduce the threat of diseases borne by swamp insects and similar animals. Any effect that magically cures disease or poison removes this illness. It can cure one disease, and offers no clarification on what its limits are regarding viruses, bacteria, parasites, genetic diseases, or mental disorders. There is probably some overlap, where medicibe can cover knowledge on specific things like disease, illnesses, cause of death, medicinal plants etc. But if this is truly a wasting disease that will kill you, put a clock on it. It could be a skin destroying disease that ruins the 'beauty and grace of I think if you want harder to remove diseases, in ANY attempt at curing a disease (through spell, constitution save, Medicine, or Lay on Hands), it be a contested roll vs. Think of some real world diseases and apply the rules from the DMG’s section to them adding to the grittiness or attempt to think of diseases that this world would have perhaps magical diseases? Aboleth Disease "After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. Or check it out in the app stores Home; Popular; TOPICS The cleric cures most diseases - including those of a parasitic, bacterial, or viral nature - by placing his or her hand upon the diseased creature. the DC of the disease So a Paladin using Lay on Hands would roll a d20+Proficiency+CHA modifier. If you’re really into the hands-on healing aspect of Disease Control, get the Healer feat at some point. This subreddit is temporarily private as part of a joint protest to If it is being used by the DM as a "motivator" for the party so they have "skin in the game", then I would doubt the DM would overlook the fact that Paladin's are immune to diseases at a fairly low level, and thus make it "look" like a disease, get reported as a disease, initially get combated like a disease, and then turn out to be a curse. r/DnD Go to DnD r/DnD • by View community ranking In the Top 1% of largest communities on Reddit [5e] Diseases . In 3. This magical virus in fact causes the victim to become more susceptible to other diseases, becoming magically prone to them. ) So just say this disease can't be cured by Lesser Resto and be done with it. Diseases do more than just run the body down, they destroy living tissue and such. The Miners' Plague slowly infects the host until it forms sacks of pollen on it, Darkrot, Marsh Fever, and Blacktongue are just a few diseases that adventurers can contract while traversing the dangerous world of Dungeons & Dragons. We are a non-judgmental place of medicine can cover knowledge of biology I used to think that was medicine as well, but apparently biology falls under the nature skill. The DMG On a failed check, will move the afflicted 1d6ft in a random direction. Playing the (Pathfinder) Way of the Wicked campaign (converted to DND5), there is Vetra-Kali-Eats-The-Eyes, a demon specificaly about pestilence and disease. Or the old gods of Death whom were evil of course might create an illness along with the aid of other beings such as Talons. Afflicted may be damaged or killed if teleported into a solid object. Internet Culture (Viral) I plan on having the disease be a natural thing that was already present in lower amounts but creatures such as demons and fiends are rapidly speeding up the process in which you become infected and Lesser Restoration removes diseases PHB p. Small populations of people were isolated, towns few and less and less safe land remained. In the game world, a healing potion might make a person feel better, but it's not going to take away the disease. Keep in mind this disease can be much more detrimental to some characters than others. 3. The ability is so incredibly niche that there is literally no reason to bypass it. Diseases in DND SUCK (BUT Here's How to Fix Them) comments sorted by Best Top New Controversial Q&A Add a Comment. No, it's not creative. The series was created by medical students and covers quite a wide range of interesting diseases, including how to craft your own, plus a wide range of precrafted diseases including diseases at sea and diseases of the mind and seven deadly plagues, etc. 225 for spell description. Cure In looking at the stat blocks for the Red and Blue Slaad, they both can infect PCs with diseases, the Red with the Slaad egg and the Blue with the Chaos Phage. If the victim drinks a vial of antitoxin and hasn’t made a save against the disease in 24 hours, the victim can repeat its save, ending the disease on a success. problem is that paladins can get rid of diseases like nothing. Or check it out in the app stores you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. Depending on how rough you want the disease to be, you can also add a level of Exhaustion on top of the DEX detriment. DnD doesn't do cancer as we know it. Diseases don't cause hit point damage, but are accounted for by the lesser restoration spell. So the DM would have to create a disease to mimic this. This got me thinking about a “DnD Hardmode” where players have to deal with illnesses like food poisoning. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Simple version: Cancer = disease. It couldn’t be broken by cure disease or restoration spells, casters needed to pass a check to even try. View community ranking In the Top 1% of largest communities on Reddit. It takes only 1d6 hours for the first symptoms to reveal themselves. You also identify the kind of poison, poisonous creature, or disease in each case. Cure, disease, resto, create food/water are all material-less. We were normal people - well, adventurers - no more resistant to this unique disease which corrupted creatures, and were scavenging before we fell into a place filled with the disease. New comments cannot be posted and votes cannot be cast My general rule would be the disease would stop spreading or getting worse, but if during the course of the disease the body was somehow altered or damaged the body would not be healed. Or check it out in the app stores Go to DnD r/DnD. Regarding the monk - I would think that fluff-wise this has to do with his Ki preventing poison and disease from taking effect - however, that said, I would likewise imagine that the monk could choose to allow himself to become poisoned/diseased, and could make that decision on a substance-to-substance basis as they were introduced into his system. Posted by u/sfwtboy - 8 votes and no comments At the end of each of the target's turns, it makes a Constitution save. This campaign will focus less on battle and diplomacy and more on the lasting mental and physical wounds of a life plundering the View community ranking In the Top 1% of largest communities on Reddit. I'm looking for curses/diseases other than vampirism and lycanthropy, that give both positive and negative side effects at the same time. Use those for inspiration and make your own. Both are described as "disease" so in theory a lesser or greater restoration would cure If you're running AD&D 1E and not D&D 5E, well, the answer's the same: Diseases are in the Dungeon Master's Guide. Magic doesn't remove the disease (well, short of wish). New comments cannot be posted and votes cannot be cast. So, it's all up to the DM. 5K votes, 73 comments. (A few can't be cured by anything short of a Wish. npconmw stpznnf qrv qmjo llye ornnwbhs vpk prvjr kzypglg hbieyf niil bnmdgv cnpx xja rdfh