Lotro loremaster trait tree reddit. Currently have a red trait-ed lvl 55 Loremaster myself.


Lotro loremaster trait tree reddit The concept of LOTRO combat doesn't involve "death". I am happy for those who have the LMs they always wanted. Loremaster is the best fit - not just because scholars are 'masters of lore', but you can create loremaster books and parables. Most Guard AoE skills are not specific to any trait line but two are, War Chant and Cataclysmic Shout. Or check it out in the app stores   r/lotro. I took 1/3 on Burning Earth for the same reasons I stated above with this trait, but as my focus will be on DPS more than pet play, I will put 2 more points in this in the future. Actually, for Lore-Master Mounted Combat Single Target Damage is completely broken. the trait line legendary traits come with 58-60 (at the end of moria). The trait Enfeeble in the Ancient Master tree doubles the potency of Knowledge of the Lore-master for the first 10 seconds of the effect's duration. The changes are made. Any specific traits I should prioritize on getting as I level? Try red trait tree in endurance stance for self heals. Everyone seems to think that yellow line is just the buff bot tree for high end group content, and to be fair, I'm sure Red and Blue line absolutely have higher DPS, but I really enjoy playing yellow line in overworld content or just in general and the reasons Set Bonus Description Source Inner Flame Gain skill Inner Flame: Set: 5+ total ranks Inspiring Rage Improves skill Sign of the Wild: Rage: Set: 10+ total ranks Naturally Armed Improves skill Major Pet Command: Set: 15+ total ranks Battle Knowledge Gain skill Battle Knowledge: Set: 20+ total ranks I would recommend swapping Blinding Flash and Knowledge of the Lore-master: Make Blinding Flash a base Lore-master skill (with its pre-u41 duration of 30 seconds and cooldown of 15 seconds) and move Knowledge of the Lore-master to Blinding Flash's current position in the Yellow tree with the two deeper rows of Class Traits applying to Knowledge Keeper Of Animals A strong bond with Beasts for attack and defence. So just build a yellow Book and swap between books depending on which trait tree you want to play Reply reply A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. In Red Dawn it has a 20% chance to proc inspirational damager on Posted by u/jconn1991 - 4 votes and 3 comments Not only do I remember, but I also remember (and MISS) being able to inspect another player and see what traits they have slotted. Hey folks! Just a quick question as I’m new back and they have Pet Summoning and Command Skills. My minstrel is traited red for soloing, but I have allocated the blue trait points for healing on another trait tree as well. I rolled a loremaster for the tournament of the twins event. They were meant to flesh out each line as their own stand-alone play style - and I don't know how people don't remember than back at level 95 when we only had 67 trait points there wasn't a lot of options for how you could trait in Red or what you could A lot of complains comes from the role-players and they don't really care about the DPS. One trait tree could be "the scholar" focusing on buffing and healing his allies, another could be "the protector of the free people" focusing on debuffing enemies, but I have Dwarves can wield one-handed axes regardless of class, which is cool, I guess. Disclaimer: solo Inner Flame in its current state (being both a DPS buff and a heal) should probably no longer be a spec-locked skill and just given back to the LM as a default skill, like in the past pre-Trait Trees. Anyway, back to the class. As soon as you get Water-lore, it will off-set the squishiness from not having a pet tanking. I'd have my character, my character's father, and maybe a potential sibling. Or if you're just looking for a straightforward class to quest with, choose Hunter for ranged or Champion for melee. For questing, exploring and light group play, all 3 "magic" classes -minstrel, rune keeper - lore Master - are able to play really well. Beornings, overpowered as shit. ADMIN MOD Online trait tree planner/builder . This applies regardless of other rankings, with the sole exception of fringe, marginal min-maxing that occurs when you want You can mix and match these however you like. LotroBuilder. Lore-master still is pretty stun heavy if traited and the others do also have their things. Lore-master can be easier as the pet (bog-guardian) takes aggro and kills the mob, and you don't get any damage. What I have always loved is Crowd Control (CC) but most MMO's have moved away from CC, and I'm afraid that has happened to LOTRO as well. Disclaimer: I know this has been done to death, but I haven't seen a lot of talk about this possible change to balance, 2 trait lines. Attacks on the Lore-master do not result in the pet entering combat, it remains passive until/unless commanded to attack or it enters combat as a result of Toggle Assist mode being enabled when the Lore-master itself makes an attack. The trait Force of Will in the Ancient Master trait tree increases the duration of Knowledge of the Lore-master by up to 15 seconds. Obviously rk, mini, lore master don’t work as they are more “magic” based and that’s not really a ranger’s That being said LOTRO is pretty light on this sort of thing compared to a lot of other games (*cough, cough* Elder Scrolls Online). Class traits were awarded for completing class deeds. I just want to point out that the current plan for a revamp of the Loremaster class has the Blue tree becoming a I'm planning on returning to LOTRO after a multi-year hiatus, and I was wondering if anyone had any insights on which class to choose? If you wish to have the option of group-support, choose between Burglar, Captain, Lore-master, and Mariner. Using this skill applies Stunned to the enemy target for 3 seconds. For the rune-keeper rework I just hope the attunement panel will be a bigger thing do, kinda like mariner, so that Trait trees came at 85-95 and yes, trait trees were the exact reason for mass exodus, not "100+ levels to grind" as that many levels didn't exist yet. As far the query why tune traits to raids? What else are you going to tune trait trees to? Landscape? There's 0 difficulty in landscape. One of its trait trees is specifically about getting the best pets, where you can basically just let it go crazy while you assist. Hunting Instinct and Need for Haste improve the damage of the temporary pets by a nice bit and reduces the shared cooldown of the call to pet skills Lore-Master and instances I’m pretty fresh to the game and after doing some class research, the theme of LM really grabbed me and I started my adventure. You also cannot attribute the trait trees alone to people quitting, considering Helms Deep was also the same time they announced no more instances / raid clusters at which point, yeah, most of the kinships and players interested in raiding decided to quit. Personal skill level aside, which of I Love Fried Orc is the latest Lotro Trait Tree Planner, updated in 2023. LOTRO is just trying to ensure every Class always has "2 Viable Roles" or more so they aren't locked into "You only play X Class for X Role right now as the Class is doing that Get the Reddit app Scan this QR code to download the app now. We emphasise serious discussion here over jokey/meme-based posts. . Class: Lore-master Trait Tree: Keeper of Animals Rank Needed: 15 (trait Don't You Touch Him!. From the moment you get your A Red Lore-master shouldn't spend points in Blue to improve pet survivability. Loremaster has to also control the pet. But that's a minor drawback. Allow your animal companions to deal devastating damage by supporting them with buffs and healing. LOTRO has a wide You are never, ever taken as a dps role in end-game raids and groups. Let your pets do all the work for you. However, LM is one of my least played class, I only got to lvl 30 with a LM, years ago, and it was using red line. LMs have been spoilt with the trait trees, I will say it time and time again, we should NEVER have had access to everything we did, you only have to look at the other 11 classes to realise that- each trait line should do it's one job, and do it well, it shouldn't do anything else, you cannot balance a class or a line if it is attempting to do The Lore Master should have it's Pets be a key focus as that's always been an aspect shown off for the Class. When you look at a number of classes like Lore Master, yellow is the defacto crowd control tree, but when you look at a class like Champion, the yellow tree is an Area of Effect (AoE) damage dealing tree. It is probably the biggest and most active Lotro Discord server around classes, trait-lines, endgame, gear, etc. r/lotro Members Online • Serpe. The first thing to consider is what role(s) you want to play. I would think lore-wise hunter and warden would be the best fit. Hello guys, its me again in one my posts filled with questions trying to be better at lotro! As I stated in my previous posts I love how classes work in lotro, having more than the common 3 roles is absolutely refreahing and with this in mind I decided to lvl up a loremaster as an alt but since Im more used to mmos like wow or swtor where u dps/heal/tank some of the "hybrids" or Don't You Touch Him! Protective of your pet, you gain a damage buff if your pet is hit by a Critical attack. Moreover, LMs also have to control their Pets, which have further unique debuffs, and LMs also have off-healing utilities, which helps the tanks Red is fine from Level 1 to cap. Man in general is an all around solid race to choose: you can play every class aside from Rune Keeper and Beorning and you have excellent racials (Duty Bound for +5% max morale and the aforementioned incoming healing bonus) Below are my thoughts on the races and what traits I would probably slot as I level. These skills are acquired by spending trait points in the Keeper of Animals (blue) trait tree. So basically for questing/book of deeds go yellow, if you desperately want to deal damage in instances go red, but your best trait line by far is Pet Summoning and Command Skills. For the average player, it is simply a question of finding those traits with stats which benefits your class and favoured play style. Sadly Rune-Keeper doesn't have chopping and cleaving trait tree yet. /r/GuildWars2 is the 63K subscribers in the lotro community. Some are similar to other RPG games, while others are fairly unique to LOTRO. com. Hunter and Champion are the only two I’ve seen get capped at 100 (Arkenstone) and a little algebra shows those LOTRO has a wide variety of classes inspired by different characters from the books. I also race-changed my level 120 hobbit Lore-master and I loved the aesthetic so much she was up The reason is because of the fact that Burning Embers is so easily spread to other targets, it gives all LMs, not just Red LMs, an excessive amount of "free aoe damage", when multiple other classes, burgs, champs, Runekeepers, Beornings (to name a few) have to make very harsh and very limiting trait tree choices to pick between ST or AoE. Build your LOTRO Lore-master - Master of Nature's Fury Trait Tree using in-game like editor. Additionally, when used, the Lore-master gains Furious Retribution for 4 seconds. If you roll a beorning I would suggest speccing into the Yellow trait line, The Roar. Kinda the only publicly available written source out there. Members Online • Dynan . What are the best virtues for a Lore Master? For the most part, I solo landscape content, so I've been focusing on the offensive virtues like Wisdom, Honesty, Wit, and Confidence. DPS is so-so to decent, but it's not too bad. " Warden and Captain: A very solid combo, for the same reason that Captain/Champion works so well - Cappies are not only tanky in their own right, but also have access to good spot-healing and a boatload of awesome damage buffs. Edit: if you mean Gondor, Anorien meta deeds. finish Book II, you get a point to spend in the Trait Trees. DoT, so A male Elf Lore-master. With traceries buffing those skills and position dmg you can occasionally one shot signature mobs. ) The lore-master is a pretty advanced class (I tried champion and hunter so far) but I like it the most. Since I really like playing support classes - having a minstrel, runekeeper, beorning, captain, burglar, and loremaster - I'm looking forward to adding a Mariner to my roster. Minstrel Lore-master Hunter Champion Guardian Burglar Beorning Rune-keeper Captain Warden ----- Low DPS The way I see it is that there are only a handful of classes that would benefit from trait tree 'condensing', and hunter getting blue condensed into the other two trees makes the most sense since blue is a general class support tree The changes to the lore master have messed up so much for me that I find it hard to enjoy a class that I have enjoyed for near 20 years. ; Raven offers mitigation buffs (+5% mitigations for the Lore-master) and cleansing abilities in AoE format, which makes it a valuable support pet. You can get gambles to tier six, their strongest. Share your builds with direct link or instantly in your favorite Discord server! I got five charas and level quiet decently with all but my loremaster. Lore-master Trait Tree. They may even swap between selections on the fly. Rank 1 Skills Earned: Retribution If your pet is hit with a critical attack, you gain a damage bonus. Great to see a viable DPS-RK trait tree back in the meta though. Instead of the elements doing the damage on long cooldowns in red. Captain and champion also make some sense. r/lotro but dunno whats the best trait tree plan to make the most dps out of it that is up to date. Some people are happy. Its diversity of roles available from its trait tree also make it really versatile and adaptable to almost any situation. Not at all. the dmg spec is 2H that focuses on applying bleeds and cashing them out for burst. Blue does have some nice survival traits starting midway down the tree including +2. So only the first pair of LI's need to be maintained at level. +5% Damage Buff Hey guys! I am starting a new character on LOTRO and wanted to get everyone's thoughts on solo PVMP roaming. With the change in the way class trait points are acquired, all class trait trees have been reset for Update 34: Before the Shadow. they can tank, heal, and have a DPS spec that focuses on damage buffs guardian is a tank/dmg dealer and was recently reworked and buffed. Hi there , i'am back and baffled with all the area there is . 0: 2: 2024/12/15 23:45:06: Blue Lore-master: GreenLoremaster: 0: 41. And all other damage dealers are better at doing that. Additionally, all Pets generate a greater amount of threat. There's some info there for yellow but I'm kind of confused by the suggestions to put so many points into red and to respec and reallocate points at They play pretty different. (level 115 btw) comments That's really all the Lore-master Update boils down to for many. Two of the lines use permanent pets and are designed as support in raids. I have played a Loremaster for 13 or 14 years (currently level 75), and when raiding or grouping I am 95% of the time running the yellow trait line. It feels really slow to kill enemies (I went yellow trait) and I wonder what the most efficient ability usage/ability order is to kill enemies quickly. Other people are annoyed and frustrated with this new iteration of trait trees where people are pigeonholed into standard roles even more than when trait trees appeared. Red all the way. The home of all If the pet is your focus, then Lore Master is definitely the pick. As blue LM now I just standing debuffing and waiting the time to just use 1 stupid skill. You don't die, it's just your spirit (morale) gets broken and you get defeated. Go to lotro r/lotro • by I was wondering if anyone could link any up to date lore master guides. You must slot at least one of these traits: - The Keeper of Animals - The Ancient Master You need 15 ranks in other traits in the Keeper of Animals branch. I played loremaster a long time before but I found it too difficult (though long while ago so I hardly remembered). He's L67 now, but he's been around since launch. lore (water-lore, fire-lore, wind-lore, knowledge of cure, knowledge of the lore-master), mental abilities (test of will, power of knowledge, back from the brink), the knowledge of animal languages (the LM's get the advantage in group play, but a burg's ability to dip out of bad situations and stealth into the encounters they want is a nice boon. Virtue and race traits were earned the same way they are now. Your sole role is to debuff the boss/mobs, cycling through at least 10 spells on rotation to ensure the enemy does less damage, take more damage, and supporting the rest of the group with off-heals, power regen and stunning mobs on occasion. Has some really great damage output, albeit sometimes cooldowns limited. War Chant is on the second row of the yellow Guard tree and can be unlocked from another trait line without much trouble but Cataclysmic Shout is on the last row of yellow, making it hard to unlock from another trait line. Every class has a spec that can deal damage, but only some classes can spec to be tanks or healers or group-support. Basically, some place to set a "gear" load out, legendary items, weapons, armour, etc, that would automatically swap your gear when swapping out to a different configuration? For ease of configuration swapping. I believe Champion is the class that makes the most use of animation cancels. Finding a better way to integrate both the Pets + Skills would honestly probably be preferred by a lot of Players. The father would be a survivor of Gondolin or Nargothrond, and my character would live and train in The Gray Havens. The initial implementation of the trait trees was terrible, it has been ironed out and fixed over time. That was fun times haha. If I wanted that sort of lore-breaking overt magic I'd play a Runekeeper. Points Spent: 0. Every traitline works. Fun and engaging gameplay, it's one of my favorite classes for sure. What stats do I want to be focusing on? What are the best traits to choose from "Master for Nature's Fury"? I feel like no matter Not sure Red LMs exist at "endgame" (whatever that is). Yeah, it's around fifty-five you start gaining some really beautiful power. I was searching on google for some champion trait trees but i only found 3 year old ones so can anyone help me out here. Also, his attack has induction, so I can't kite. Or check it out in the app stores Home; Popular; TOPICS r/lotro. The only drawback is that there is a lot of traits that are of no use on the landscape and so I need to delve into the other trait trees, which costs 2 trait points. Greetings, I've tried to find a trait tree builder/planner online still working but I cannot find one. 2: 3 In landscape you can trait differently but there's not a That said, my solo build pulls from literally all trees - biting edge damage increase (don't get the last rank that adds a taunt since it also increases the cooldown, though) / a point in extra vitality from blue, fate and healing boosts from yellow and working towards the debuff A Lore-master has lots utility if played right, they bring debuffs which reduce target’s damage, by quite a margin, and they also have debuffs which makes your group deliver more damage to targets. Am also grateful for any general tips. ; Eagle no longer uses the old combat resurrection but now prevents the Lore There was a suggestion to make the "red pets" changes optional somehow within the trait tree or a toggle, but that went largely ignored. Basically always one shot normal mobs. Which is a shame because Lore-master just needed a few tweaks (adjust pet DOT damage which got missed when pet damage was Build your LOTRO Trait Tree's for Lore-master using in game like editor. Far too much fire and lightning for Middle-Earth. This subreddit is a space for the Tolkien nerds of reddit to debate and discuss the whole Tolkien mythos. Our comedy shows include Bored, Epic NPC Man, PUBG, NPC D&D, Souls Logic, Witcher Logic, Baelin's Route, and so much more! I'm going yellow, and I'm finding it great at the moment. Landscape is, for the most part, possible to do by any class, in any trait tree, even a blue minstrel could solo 99% of landscape content, it would just take them a long time to do it. You just start the fight with Wizard's Fire skill and pet takes care of the rest. However I'm not very sure abotu the trait trees or if I'm doing anything "correct", so to speak! I normally play alone and occasionally with my friend, a high level minstrel (in contrast I am The specialization comes with built in skills, skills you can spend trait points for, and skills that are added as you spend a certain number of points in the line. We may want to shift some or all of the offensive weight off of this skill and into the red-line trait tree (possibly a skill combo with one of the cat pets, a skill like SOP:SAE or something else with at least a Build your LOTRO Lore-master - The Ancient Master Trait Tree using in-game like editor. From Lotro-Wiki. Find the best LOTRO Class Builds, Guides, Tips & Tricks here! Great buffs to his fire trait tree make him a great DPS choice once again. Until the poor scaling starts to bite the Blue Lore-master’s pets hold aggro pretty well. For example, the yellow tree might specify that certain traits will modify skills differently depending on what stance you are in. Stealth has some definite advantages landscape-wise in lotro, though. My rotation is generally send in the kitty, burning embers, gust of wind, monster dead. Guys I am intending to create a new toon as loremaster. Skills. You probably won’t spend points on all the skills in your chosen trait tree because some of them aren’t really useful. The new race/class combinations and the new expansion got me excited and when they new area is opened, I want to create a Hobbit Lore-Master to discover it. Best. If you want a general idea for all things lotro. If you enjoy a more tactical, strategic fight every time you fight trash, Loremaster would be better. The red trait line focuses on damaging your opponent through the Lore-Master’s skills. R. When you unlock trait trees, you have two with the option of paying store points for a third. Also I enjoy the outside lore of LOTRO more to be honest. Share Sort by: Best. U41 Pet Changes: Bear now features an AoE taunt, targeting up to 10 enemies with a 5-second cooldown, making it an effective tanking pet. Only 1 Pet may be active at a time. Click here to find out General Information. Specializations are becoming more pronounced. Well LOTRO could do with more unique class mechanics are great as is and they would probably be better off doing revamps of existing classes combat systems and If you’re picking a heavy armor class I highly recommend you stay with man for the passive +5% incoming healing you get from racial traits. Red seemed kind of straightforward and some suggestions on LOTRO-Wiki helped. These classes However in raid content it is blue ever since - because heal rk does everything relevant from red tree for the raid, while being the best healer. LOTRO is nice enough to give exact population numbers by class if there are less than 100 players. Or check it out in the app stores I've heard bad things about LM pets in LoTRO, bad pathfinding and really bad scaling making them worse the higher level you are. Hunting Instinct and Need for Haste improve the damage of the temporary pets by a nice bit 63K subscribers in the lotro community. Plan your trait lines, share your builds, and browse others' builds! Red Lore-master: perdinoREDSUPERMITSPUK: 0: 41. Personally, I'm quite happy playing yLM (thanks to Mistlos) . mainly pertaining to trait lines and which to go for when leveling Currently have a red trait-ed lvl 55 Loremaster myself. Welcome to LotroHQ's Lore-Master builds! LotroHQ – Class Builds, Tips & Tricks for LOTRO. captain is a support class. I won't advise any certain trait tree because I only use one, but the one I do use (gambler) is spectacular. Sure the aoe bear taunt is nice but honestly they destroyed a class because someone complained that it wasn't strong enough. r/lotro. Pets do not respect the "Guard Mode" setting when enabled. It plays very Race is any. Most of the capstone skills for the trait trees blow those old ones out of the water. It is what it is. 2: 3. Old legendary traits kinda sucked, though. I did stop at the end of Moria and few quests in the Lothlórien. The lore-master has a skill called sign of power which does different things depending on Discipline. Mainly because you gain a trait that guarantees a crit on certain abilities from stealth. My main is a loremaster and I do casual but regular raiding, so switch between Red and Yellow all the time. As for a "Damage Spec or Trait Tree" this will always come with a "but" with it for almost every Class. What tree should I trait into? How can a loremaster contribute to a fight? My current experience is just being rolled over by wardens, rks, and beornings. The best car photography sub on reddit [This subreddit is now private. I am only level 61 Blue is safe at lower to mid levels. I feel like providing the feedback to make LOTRO the best LOTRO possible is a good thing. The spark: With the upcoming Brawler class, and the inevitable class balancing that will likely come after it, I want to suggest dropping a trait line on every spec, and blending in the most useful talents into one of the other remaining trait lines. Dedicated to The Lord of the Rings Online, the MMORPG based on Professor J. Master of Nature's Fury. LOTRO Expansion, Patch or Update - This article needs to be updated with current information. The Ancient Master (Yellow line) is a Lore-master Trait Tree. (2nd spec trait) A Red Lore-master shouldn't spend points in Blue to improve pet survivability. If you aren't taking that tree, the pet is still important as a nice distraction for the enemy, but won't do a The new red line turns the lore-master into a mage. During this time, Wizard's Frost, Wizard's Fire, and Wizard's Spark become AoE So I just started playing LotRO (19h gameplay) and I've kind of know how to get around and such, but the class building aspect has been a hard one to understand. 3 Pets are gained through leveling, 3 are gained through traits in the Keeper of Animals What are you feelings on the Lore Master changes in update 41? If a Class has a Trait Tree that has a Role then the Class has a Role due to the Trait Trees it has. View community ranking In the Top 5% of largest communities on Reddit. I learned a lot just comparing myself to other Guardians, what to use, etc. I can run I've been leveling my Lore Master and am currently level 63, and I've been using the blue line to let my pet do most of the work while I run around. Neither application of Smouldering Embers can "tier up" as that is a function of the Red tree trait Dry Kindling which a Blue Lore-master is extremely unlikely to purchase given its position in the Red tree After the trait revamp, I remember my ~40ish LM in full on level teal/gold daily login reward armour one shot AoEing on-level packs while farming pages. The other two trait trees of this class are Keeper of Animals and Master of Nature's Fury. It is mostly ranged and its speciality is in using mezzes and other crowd control. Provides a lot of variation and safety compared to a fragile loremaster, but recent nerfs to the Pet Summoning and Command Skills. trait trees Community Builds Join us on Discord! LI Tracery Planner 🍖 Support ILFO! New ILFO Dashboard Go to lotro r/lotro • by kevin4191. And even as DPS a couple points in the healing tree allows me to place a rune-stone which will tank for me when there is more than one AoE dps. Tolkien's beloved fantasy I decided to play my LM alt a bit (on Angmar) and try the different trait trees (I originally did mostly blue). So for perspective im a new player to lotro, however by no means new to the mmo genre having played Wow, Gw2, FF14, and many other. I am returning to the game after Get the Reddit app Scan this QR code to download the app now. As for a magic damage class you have lore master, minstrel, and rune keeper. The goal here is to both reduce the number of trait points you must sink into Induction Speed, and reduce the ‘expected’ Lore-master Induction modifier to a lower value, as the current traits make it possible for Lore-masters to hit -100% Induction Duration in some contexts (hitting -100% causes some wonky technical issues and can break My second Lotro account is alive and well (but it only contains noob characters, like the first one), not sure if the first acc still exists. The Ancient Master. Get the Reddit app Scan this QR code to download the app now. A pair for Red Tree, DOT damage. Loremaster lev 60 returning to Lotro . After actually playing the game a little while and finding a kinship to teach me a little more about the game, I’ve come to see that LM is really only wanted for its yellow line. A pair for Blue tree tanking / drains. The skill's duration is additionally increased by 10 seconds. Jump to navigation Jump to search. 0: 3: 2024/12/15 23:34:29: Blue Lore-master: PurpleLoremaster: 0: 41. 5% mitigations and a nice morale transfer from the pet to the Lore-master when the Lore-master takes a critical hit. The blue pet tree is by far the best for solo, red is for raids Which trait tree is best for solo leveling on a Lore-master? Reading the forums, it seems it's between the red and blue tree. It was a pretty popular topic in 2013 actually and people laid out their reasons clearly and never looked back. Still kind of a situational pick though, since he can only really take the hunters spot, since Champ and Warden are still a must have. They changed up the on-defeat skills a bit and the new feat trees make it conducive to solo play IMO. Crowd controlling, having your pet tank, these things take more planning. Once you start getting LIs, red's damage will quickly overtake and that's a good time to switch. More recently I've played other classes more actively and had a far better time of the game, and the lore-master is no longer my main. Damage over time and healing A pair for Red/Yellow Tree, Direct Damage. Not all yellow trees are the same. Plan your trait lines, share your builds, and browse others' builds! 15670. LM have pets which make the early to early-mid game easy and they have good cc for group content in late game, minstrels have instant cast spells and heals for group content, RK can be induction dots or instant cast with chance to stun and they also have healing for group content. That's just a side note; it felt good before and after that power abnormality. From memory you had 5 virtue slots, 5 race trait slots, 5 class trait slots, and 1 legendary trait slot. Don't forget virtues. Mobile medium armor classes. There are some exceptions, but not worth going into detail here. The third, the Red line, was designed as a pet-less DPS which is strong in AoE damage. My question is, is the Lore-Master's Ancient Master trait tree ever useful because of a groups need for a skilled CC'er or not? Most tedious ones would be guardian + captain or guardian/captain + minstrel/loremaster, but at endgame (currently lvl 140) you two would be very popular 😉😂 Class Trait trees (three specs red/yellow/blue to choose from for each class, F2P/the LOTRO Store (actually significantly simpler since the anniversary update -- everything up I also get a little into character while questing, so playing a more adventurous River hobbit Mariner out in the wilds of Swanfleet/Cardolan has been a satisfying change of pace. Lore Master Minstrel I've started considering a family tree type of build. For solo I would always spec any class their heal / survivability spec. Tolkien's beloved fantasy series. Please re-spend your class trait points and save your preferred specs. 3 Pets are gained through leveling, 3 are gained through traits in the Keeper of Animals trait tree, and 1 is gained by specializing in the Ancient Master. they're just recycling the name of the class and the names of some of the skills. Personally i recommend the pet tree for levelling, that Swampthing is very good. Right now I'm mostly focused on levelling and adventuring through the story And for that, I find the Red/Yellow Direct Damage build most convenient. At level eighty-five a tier six does around six hundred damage every three seconds. When the game first launched you had a set number of trait slots that would unlock based on your character level. Gear and stats are weak, you only have a couple of skills, and don't have class trait points to Improve yourself. Name your tree: Keeper of Animals. Thanks for any help you can provide! Pets, pets, pets and more pets. I'd recommend you create one of each, get them to about 25, do the Great Barrows instances, and see which you prefer playing. Very fun to play, very rewarding to master. Yellow Runekeeper: Decent DPS, but gets outclassed by his red trait Each class has some really good points, both solo and group, and leveling is pretty fast up to about 30. I saved a couple of trait points early on and picked up Brutal Strikes in the red line a very powerful single target attack with a very short cooldown that feels more than sufficient combined with Rend and Raging Blade for one enemy fights, but you also have the option of a ton of AoE attacks with the rest of the yellow line, None of this actually matters. Red LMs now vacant utility is made up in the fact that you actually do damage and don't hit things with a pool noodle, you don't need crowd control or healing The first 15-20 lvs. Lore-Master, OTOH, is an induction-based class that doesn't really gain much from animation cancels. if you come from Mini), and not really tanky (Thats what the pet is for, mostly). Select one of Lore-master Trait Tree's Keeper of Animals,Master of Nature's Fury,The Ancient Master. guardian is a great AOE tank that can use sword and shield or 2H tank ( not sure how viable 2H tank is now). Then they revamped things, and gave us You can spend points in other trait trees, but the skills typically cost 2 points instead of 1. My favourite class is probably Lore-Master, recently started leveling yellow LM and it offers quite interesting take on solo combat, focused on CC and managing aggro between you and your pet. I still miss pre-trait tree's version of burg, but I always find myself coming back to the class. Lore-master is the first true cross-traiting class, having been reworked in U41. I also like the rest of the game, just some stuff doesn't make sense. I haven't played my Loremaster for a while, so getting back onto him lately has been something of a rude awakening. The capstone traits, however, will only apply if you are in the same color stance as the trait tree (red = red dawn, blue = rohirrim, yellow = riddermark. I used to test Loremasters back in Beta, so I'd become pretty comfortable with the class. Trait trees took away some of our flexibility in how we play the game. Updated introduction to each classes trait tree Other guide page updated Lore-master, and Mariner. I've just leveled to 50 and was wondering if anyone had tips on playing loremaster in pvp. go to Mirkwood if you want to follow the My biggest question is Crowd Control and Ancient Master. Lore master question in virtues . Runekeepers are a good fit with Tinker, since Jewellery can make the runestones that they use in their main hands. Made with for LOTRO players by LOTRO players. is red still the best for solo questing? how is the healing and support of blue line? and All I can see from my research is use yellow in groups and blue takes a nose dive in later levels for pets From lv 77. New I also found the gambit system fun to learn and some of the ranged gambit abilities feel similar to the red trait tree hunter IMO. There will be plenty of changes to basic LM skills and skill set, as well as to trait-specific skills. The bonuses aren't so drastic that it makes it a bad idea. This subreddit is a space for the Tolkien nerds of reddit to debate Lore-master is frustrating and really slow until you get the Bog Guardian pet (level 20 I believe), which is simply awesome. Each has a Will-boosting trait, a weapon damage bonus (Sword for Man/High Elves and Spear for River Hobbits) trait, and a Virtue trait, so I'm considering those as equivalent placeholders unless better traits can boot them from the top 5. While in this trait line, all Lore-master skills deal 33% less damage. There is nothing subtle about the magic at all now and it's just too much for me. Tolkien's beloved fantasy Lore-master Yellow line "Insult to Injury" is my favorite mechanic in the game. "Staff and Sword" was once a endgame trait choice, learned through the player's studies into Gandalf himself, but in reality an extra statstick was just too good that it was folded into the lore master's base skillset. Blue will focus on buffing your pets - properly i have a lv 106 lore master and after so many balance patches im wondering what the best way to spec is. Share your builds with direct link or instantly in your favorite Discord server! LotroBuild. 1 Description; 2 Skills; 3 Set Bonuses; 4 Traits; Description. Hello I've just leveled my champion to level 100 and I'm wanting to get a first age legendary weapon but I'm a solo player. Post Update 41, I perused various discussions I started leveling a new Lore-Master on Mordor server yesterday, with my previous Lore-Master being level 32, and my initial impressions from the first few levels so far for Red line Lore-Master is that it feels more like a traditional fantasy mage, while the old Lore-Master to me had a mixed Shaman & Druid vibes However, a staff is primary hand only and must be used for most lore master skills to be used. Tolkien's beloved fantasy If you want a Hobbit Lore-master, be a Hobbit Lore-master. Reason: Update 41 Changes "This will be my inn; a dream I have had for years, an inn that would attract the Big Folk and hobbits alike. Build your LOTRO Lore-master - Keeper of Animals Trait Tree using in-game like editor. I love the loremaster class, and I love being able to fight with companions. Contents. Yellow Champion is incredibly fun and used by many people. and have a unique rotation, and they have different utility. Champion class trait tree for aoe and for single . Throwing up Lightning storm, Sticky-tar, and Ring of Fire with a splash of a Burning Embers + Wizard's Fire combo 63K subscribers in the lotro community. Effects. I was wondering which roving threats are soloable, what trait tree I should use, what kind of equipment do I need and how can I prepare. Open comment sort options. I Love Fried Orc is the latest Lotro Trait Tree Planner, updated in 2023. Virtues for a Lore Master . Please utilize both in-game sources and the official patch notes. The subreddit for all things Viva La Dirt League! We are a comedy group and production company out of New Zealand. SotW: R and SotW: P become prerequisite traits for all the other traits below it. That's not to say you have to be a LOTR scholar or Tolkien academic to post or enjoy this subreddit, but that we'd prefer mature topics of discussion here. Both are good for solo play as both are mainly ranged. At least if (1st spec trait) Any fire skill + any frost skill = bonus incoming crit chance on target(s). Share your builds with direct link or instantly in your favorite Discord server! I would see the dunadan as a ranged support, abilities would be kind of a mix of burglar and lore-master (buffs and debuffs) but main attack would be with a bow/crossbow. Your pet can do a lot of damage as well. I'm loving my red line spec. So yes, you might from time to time rather get out of that firefield, rather than finish the induction. Love my loremaster! Red line is fine for solo play (preferred solo trait tree in my mind). I don't consider those much "lore". The caveat is that lore-master healing is pretty weak early on and you won't see their potential that way by 20-30. Knowledge of the Lore-master Knowledge of the Lore-master, at a minimum, needs its in-combat and out-of-combat effects switched. Red line is best for solo i have to agree. The fact of the matter is, trait trees from their inception, were meant to do exactly what you are describing. Esteldin has wonderful lore for example, to me. I've read that it's clunky to play as for example, but some seems to like the class. A Loremaster is, as you said, not soo mobile (esp. For those of us who have multiple specializations/trait configurations, a "Loadout" Tab in the Trait Tree Panel would be very nice. Or check it out in the app stores   Go to lotro r/lotro. are just a tiny peek at what classes are able to do. Share your builds with direct link or instantly in your favorite Discord server! Name your tree: Keeper of Animals. In blue you cannot die, but the damage is low - only spec into it if you want to kill nemesis and above (or do group missions solo). Top. So I started this game early 2014 and have been playing on/off ever since. Lore-masters have several command skills they can use to control their Pets. Going forwards from that, it's pretty smooth sailing I'd say. Build your LOTRO Trait Tree's for Champion,Captain,Minstrel,Lore-master,Guardian,Burglar,Hunter,Rune-keeper,Warden,Beorning,Brawler using in game like editor. Improves skills Ancient Craft and Knowledge of the Lore Just make blue line a passive trait tree and nerf this idiot skill "murder of crows" which completely replace Ancient craft and the whole yellow line . You can spend points on traits outside of your specialization, but those cost 2 points, while your specialization traits only costs one. It can all be done with no traits at all. The Lore-master may summon Pets to aid them in battle. It then goes from there where some enjoyed "fighting alongside their Pet" in said Trait Tree but most just liked having their companion along for the journey, naming them, and changing their appearances. Ssg have given LM various playstyles 1. My character already has so many abilities that I feel kinda overwhelmed by the options. You can switch between them as needed. I have played the same character on and off for 15 years and I've experienced many changes to lore-master over that time. arnvz iqx cqzk lwr crdiam icgvzscj eovxx mbvtg ocxe nrjug